Testimonial
"Frontlines was the first AAA shooter to fully utilize Xbox 360's XLSP architecture for dedicated server game hosting and the team at MIS & i3D was instrumental in providing the technology and support that enabled us to bring 50 player matches to the Xbox, which was truly groundbreaking. The studio extensively researched potential server partners and nobody else came close in terms of experience, support, and pricing. "
- Frank DeLise, Lead Designer, Frontlines: Fuel of War


Global Game Servers has datacenter locations worldwide. This global reach gives maximum flexibility to our clients. All datacenters employ the best available local networks and pre-selected global transit providers for optimized connectivity, minimized latency and systemic redundancy.



